// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "portfolio/database/ent/predicate" "portfolio/database/ent/project" "portfolio/database/ent/team" "portfolio/database/ent/user" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // UserUpdate is the builder for updating User entities. type UserUpdate struct { config hooks []Hook mutation *UserMutation } // Where appends a list predicates to the UserUpdate builder. func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate { uu.mutation.Where(ps...) return uu } // SetName sets the "name" field. func (uu *UserUpdate) SetName(s string) *UserUpdate { uu.mutation.SetName(s) return uu } // SetNillableName sets the "name" field if the given value is not nil. func (uu *UserUpdate) SetNillableName(s *string) *UserUpdate { if s != nil { uu.SetName(*s) } return uu } // SetEmail sets the "email" field. func (uu *UserUpdate) SetEmail(s string) *UserUpdate { uu.mutation.SetEmail(s) return uu } // SetNillableEmail sets the "email" field if the given value is not nil. func (uu *UserUpdate) SetNillableEmail(s *string) *UserUpdate { if s != nil { uu.SetEmail(*s) } return uu } // SetPassword sets the "password" field. func (uu *UserUpdate) SetPassword(s string) *UserUpdate { uu.mutation.SetPassword(s) return uu } // SetNillablePassword sets the "password" field if the given value is not nil. func (uu *UserUpdate) SetNillablePassword(s *string) *UserUpdate { if s != nil { uu.SetPassword(*s) } return uu } // SetRole sets the "role" field. func (uu *UserUpdate) SetRole(u user.Role) *UserUpdate { uu.mutation.SetRole(u) return uu } // SetNillableRole sets the "role" field if the given value is not nil. func (uu *UserUpdate) SetNillableRole(u *user.Role) *UserUpdate { if u != nil { uu.SetRole(*u) } return uu } // AddTeamIDs adds the "teams" edge to the Team entity by IDs. func (uu *UserUpdate) AddTeamIDs(ids ...int) *UserUpdate { uu.mutation.AddTeamIDs(ids...) return uu } // AddTeams adds the "teams" edges to the Team entity. func (uu *UserUpdate) AddTeams(t ...*Team) *UserUpdate { ids := make([]int, len(t)) for i := range t { ids[i] = t[i].ID } return uu.AddTeamIDs(ids...) } // AddProjectIDs adds the "projects" edge to the Project entity by IDs. func (uu *UserUpdate) AddProjectIDs(ids ...int) *UserUpdate { uu.mutation.AddProjectIDs(ids...) return uu } // AddProjects adds the "projects" edges to the Project entity. func (uu *UserUpdate) AddProjects(p ...*Project) *UserUpdate { ids := make([]int, len(p)) for i := range p { ids[i] = p[i].ID } return uu.AddProjectIDs(ids...) } // Mutation returns the UserMutation object of the builder. func (uu *UserUpdate) Mutation() *UserMutation { return uu.mutation } // ClearTeams clears all "teams" edges to the Team entity. func (uu *UserUpdate) ClearTeams() *UserUpdate { uu.mutation.ClearTeams() return uu } // RemoveTeamIDs removes the "teams" edge to Team entities by IDs. func (uu *UserUpdate) RemoveTeamIDs(ids ...int) *UserUpdate { uu.mutation.RemoveTeamIDs(ids...) return uu } // RemoveTeams removes "teams" edges to Team entities. func (uu *UserUpdate) RemoveTeams(t ...*Team) *UserUpdate { ids := make([]int, len(t)) for i := range t { ids[i] = t[i].ID } return uu.RemoveTeamIDs(ids...) } // ClearProjects clears all "projects" edges to the Project entity. func (uu *UserUpdate) ClearProjects() *UserUpdate { uu.mutation.ClearProjects() return uu } // RemoveProjectIDs removes the "projects" edge to Project entities by IDs. func (uu *UserUpdate) RemoveProjectIDs(ids ...int) *UserUpdate { uu.mutation.RemoveProjectIDs(ids...) return uu } // RemoveProjects removes "projects" edges to Project entities. func (uu *UserUpdate) RemoveProjects(p ...*Project) *UserUpdate { ids := make([]int, len(p)) for i := range p { ids[i] = p[i].ID } return uu.RemoveProjectIDs(ids...) } // Save executes the query and returns the number of nodes affected by the update operation. func (uu *UserUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, uu.sqlSave, uu.mutation, uu.hooks) } // SaveX is like Save, but panics if an error occurs. func (uu *UserUpdate) SaveX(ctx context.Context) int { affected, err := uu.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (uu *UserUpdate) Exec(ctx context.Context) error { _, err := uu.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (uu *UserUpdate) ExecX(ctx context.Context) { if err := uu.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (uu *UserUpdate) check() error { if v, ok := uu.mutation.Role(); ok { if err := user.RoleValidator(v); err != nil { return &ValidationError{Name: "role", err: fmt.Errorf(`ent: validator failed for field "User.role": %w`, err)} } } return nil } func (uu *UserUpdate) sqlSave(ctx context.Context) (n int, err error) { if err := uu.check(); err != nil { return n, err } _spec := sqlgraph.NewUpdateSpec(user.Table, user.Columns, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt)) if ps := uu.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := uu.mutation.Name(); ok { _spec.SetField(user.FieldName, field.TypeString, value) } if value, ok := uu.mutation.Email(); ok { _spec.SetField(user.FieldEmail, field.TypeString, value) } if value, ok := uu.mutation.Password(); ok { _spec.SetField(user.FieldPassword, field.TypeString, value) } if value, ok := uu.mutation.Role(); ok { _spec.SetField(user.FieldRole, field.TypeEnum, value) } if uu.mutation.TeamsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.TeamsTable, Columns: user.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uu.mutation.RemovedTeamsIDs(); len(nodes) > 0 && !uu.mutation.TeamsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.TeamsTable, Columns: user.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uu.mutation.TeamsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.TeamsTable, Columns: user.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if uu.mutation.ProjectsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.ProjectsTable, Columns: user.ProjectsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(project.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uu.mutation.RemovedProjectsIDs(); len(nodes) > 0 && !uu.mutation.ProjectsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.ProjectsTable, Columns: user.ProjectsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(project.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uu.mutation.ProjectsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.ProjectsTable, Columns: user.ProjectsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(project.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if n, err = sqlgraph.UpdateNodes(ctx, uu.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{user.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } uu.mutation.done = true return n, nil } // UserUpdateOne is the builder for updating a single User entity. type UserUpdateOne struct { config fields []string hooks []Hook mutation *UserMutation } // SetName sets the "name" field. func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne { uuo.mutation.SetName(s) return uuo } // SetNillableName sets the "name" field if the given value is not nil. func (uuo *UserUpdateOne) SetNillableName(s *string) *UserUpdateOne { if s != nil { uuo.SetName(*s) } return uuo } // SetEmail sets the "email" field. func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne { uuo.mutation.SetEmail(s) return uuo } // SetNillableEmail sets the "email" field if the given value is not nil. func (uuo *UserUpdateOne) SetNillableEmail(s *string) *UserUpdateOne { if s != nil { uuo.SetEmail(*s) } return uuo } // SetPassword sets the "password" field. func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne { uuo.mutation.SetPassword(s) return uuo } // SetNillablePassword sets the "password" field if the given value is not nil. func (uuo *UserUpdateOne) SetNillablePassword(s *string) *UserUpdateOne { if s != nil { uuo.SetPassword(*s) } return uuo } // SetRole sets the "role" field. func (uuo *UserUpdateOne) SetRole(u user.Role) *UserUpdateOne { uuo.mutation.SetRole(u) return uuo } // SetNillableRole sets the "role" field if the given value is not nil. func (uuo *UserUpdateOne) SetNillableRole(u *user.Role) *UserUpdateOne { if u != nil { uuo.SetRole(*u) } return uuo } // AddTeamIDs adds the "teams" edge to the Team entity by IDs. func (uuo *UserUpdateOne) AddTeamIDs(ids ...int) *UserUpdateOne { uuo.mutation.AddTeamIDs(ids...) return uuo } // AddTeams adds the "teams" edges to the Team entity. func (uuo *UserUpdateOne) AddTeams(t ...*Team) *UserUpdateOne { ids := make([]int, len(t)) for i := range t { ids[i] = t[i].ID } return uuo.AddTeamIDs(ids...) } // AddProjectIDs adds the "projects" edge to the Project entity by IDs. func (uuo *UserUpdateOne) AddProjectIDs(ids ...int) *UserUpdateOne { uuo.mutation.AddProjectIDs(ids...) return uuo } // AddProjects adds the "projects" edges to the Project entity. func (uuo *UserUpdateOne) AddProjects(p ...*Project) *UserUpdateOne { ids := make([]int, len(p)) for i := range p { ids[i] = p[i].ID } return uuo.AddProjectIDs(ids...) } // Mutation returns the UserMutation object of the builder. func (uuo *UserUpdateOne) Mutation() *UserMutation { return uuo.mutation } // ClearTeams clears all "teams" edges to the Team entity. func (uuo *UserUpdateOne) ClearTeams() *UserUpdateOne { uuo.mutation.ClearTeams() return uuo } // RemoveTeamIDs removes the "teams" edge to Team entities by IDs. func (uuo *UserUpdateOne) RemoveTeamIDs(ids ...int) *UserUpdateOne { uuo.mutation.RemoveTeamIDs(ids...) return uuo } // RemoveTeams removes "teams" edges to Team entities. func (uuo *UserUpdateOne) RemoveTeams(t ...*Team) *UserUpdateOne { ids := make([]int, len(t)) for i := range t { ids[i] = t[i].ID } return uuo.RemoveTeamIDs(ids...) } // ClearProjects clears all "projects" edges to the Project entity. func (uuo *UserUpdateOne) ClearProjects() *UserUpdateOne { uuo.mutation.ClearProjects() return uuo } // RemoveProjectIDs removes the "projects" edge to Project entities by IDs. func (uuo *UserUpdateOne) RemoveProjectIDs(ids ...int) *UserUpdateOne { uuo.mutation.RemoveProjectIDs(ids...) return uuo } // RemoveProjects removes "projects" edges to Project entities. func (uuo *UserUpdateOne) RemoveProjects(p ...*Project) *UserUpdateOne { ids := make([]int, len(p)) for i := range p { ids[i] = p[i].ID } return uuo.RemoveProjectIDs(ids...) } // Where appends a list predicates to the UserUpdate builder. func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne { uuo.mutation.Where(ps...) return uuo } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne { uuo.fields = append([]string{field}, fields...) return uuo } // Save executes the query and returns the updated User entity. func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error) { return withHooks(ctx, uuo.sqlSave, uuo.mutation, uuo.hooks) } // SaveX is like Save, but panics if an error occurs. func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User { node, err := uuo.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (uuo *UserUpdateOne) Exec(ctx context.Context) error { _, err := uuo.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (uuo *UserUpdateOne) ExecX(ctx context.Context) { if err := uuo.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (uuo *UserUpdateOne) check() error { if v, ok := uuo.mutation.Role(); ok { if err := user.RoleValidator(v); err != nil { return &ValidationError{Name: "role", err: fmt.Errorf(`ent: validator failed for field "User.role": %w`, err)} } } return nil } func (uuo *UserUpdateOne) sqlSave(ctx context.Context) (_node *User, err error) { if err := uuo.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(user.Table, user.Columns, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt)) id, ok := uuo.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "User.id" for update`)} } _spec.Node.ID.Value = id if fields := uuo.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, user.FieldID) for _, f := range fields { if !user.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != user.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := uuo.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := uuo.mutation.Name(); ok { _spec.SetField(user.FieldName, field.TypeString, value) } if value, ok := uuo.mutation.Email(); ok { _spec.SetField(user.FieldEmail, field.TypeString, value) } if value, ok := uuo.mutation.Password(); ok { _spec.SetField(user.FieldPassword, field.TypeString, value) } if value, ok := uuo.mutation.Role(); ok { _spec.SetField(user.FieldRole, field.TypeEnum, value) } if uuo.mutation.TeamsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.TeamsTable, Columns: user.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uuo.mutation.RemovedTeamsIDs(); len(nodes) > 0 && !uuo.mutation.TeamsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.TeamsTable, Columns: user.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uuo.mutation.TeamsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.TeamsTable, Columns: user.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if uuo.mutation.ProjectsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.ProjectsTable, Columns: user.ProjectsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(project.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uuo.mutation.RemovedProjectsIDs(); len(nodes) > 0 && !uuo.mutation.ProjectsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.ProjectsTable, Columns: user.ProjectsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(project.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := uuo.mutation.ProjectsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.ProjectsTable, Columns: user.ProjectsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(project.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _node = &User{config: uuo.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, uuo.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{user.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } uuo.mutation.done = true return _node, nil }