2024-03-13 14:39:45 +01:00
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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2024-05-16 17:36:44 +02:00
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"portfolio/database/ent/predicate"
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"portfolio/database/ent/team"
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"portfolio/database/ent/user"
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2024-03-13 14:39:45 +01:00
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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)
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// UserUpdate is the builder for updating User entities.
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type UserUpdate struct {
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config
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hooks []Hook
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mutation *UserMutation
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}
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// Where appends a list predicates to the UserUpdate builder.
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func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate {
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uu.mutation.Where(ps...)
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return uu
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}
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// SetName sets the "name" field.
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func (uu *UserUpdate) SetName(s string) *UserUpdate {
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uu.mutation.SetName(s)
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return uu
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (uu *UserUpdate) SetNillableName(s *string) *UserUpdate {
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if s != nil {
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uu.SetName(*s)
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}
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return uu
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}
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2024-05-15 15:27:18 +02:00
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// SetPassword sets the "password" field.
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func (uu *UserUpdate) SetPassword(s string) *UserUpdate {
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uu.mutation.SetPassword(s)
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return uu
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}
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// SetNillablePassword sets the "password" field if the given value is not nil.
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func (uu *UserUpdate) SetNillablePassword(s *string) *UserUpdate {
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if s != nil {
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uu.SetPassword(*s)
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}
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return uu
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}
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2024-03-13 14:39:45 +01:00
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// SetRole sets the "role" field.
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func (uu *UserUpdate) SetRole(u user.Role) *UserUpdate {
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uu.mutation.SetRole(u)
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return uu
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}
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// SetNillableRole sets the "role" field if the given value is not nil.
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func (uu *UserUpdate) SetNillableRole(u *user.Role) *UserUpdate {
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if u != nil {
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uu.SetRole(*u)
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}
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return uu
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}
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// AddTeamIDs adds the "teams" edge to the Team entity by IDs.
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func (uu *UserUpdate) AddTeamIDs(ids ...int) *UserUpdate {
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uu.mutation.AddTeamIDs(ids...)
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return uu
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}
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// AddTeams adds the "teams" edges to the Team entity.
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func (uu *UserUpdate) AddTeams(t ...*Team) *UserUpdate {
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ids := make([]int, len(t))
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for i := range t {
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ids[i] = t[i].ID
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}
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return uu.AddTeamIDs(ids...)
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}
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// Mutation returns the UserMutation object of the builder.
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func (uu *UserUpdate) Mutation() *UserMutation {
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return uu.mutation
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}
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// ClearTeams clears all "teams" edges to the Team entity.
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func (uu *UserUpdate) ClearTeams() *UserUpdate {
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uu.mutation.ClearTeams()
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return uu
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}
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// RemoveTeamIDs removes the "teams" edge to Team entities by IDs.
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func (uu *UserUpdate) RemoveTeamIDs(ids ...int) *UserUpdate {
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uu.mutation.RemoveTeamIDs(ids...)
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return uu
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}
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// RemoveTeams removes "teams" edges to Team entities.
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func (uu *UserUpdate) RemoveTeams(t ...*Team) *UserUpdate {
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ids := make([]int, len(t))
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for i := range t {
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ids[i] = t[i].ID
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}
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return uu.RemoveTeamIDs(ids...)
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (uu *UserUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, uu.sqlSave, uu.mutation, uu.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (uu *UserUpdate) SaveX(ctx context.Context) int {
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affected, err := uu.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (uu *UserUpdate) Exec(ctx context.Context) error {
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_, err := uu.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (uu *UserUpdate) ExecX(ctx context.Context) {
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if err := uu.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (uu *UserUpdate) check() error {
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if v, ok := uu.mutation.Role(); ok {
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if err := user.RoleValidator(v); err != nil {
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return &ValidationError{Name: "role", err: fmt.Errorf(`ent: validator failed for field "User.role": %w`, err)}
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}
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}
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return nil
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}
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func (uu *UserUpdate) sqlSave(ctx context.Context) (n int, err error) {
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if err := uu.check(); err != nil {
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return n, err
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}
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_spec := sqlgraph.NewUpdateSpec(user.Table, user.Columns, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
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if ps := uu.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := uu.mutation.Name(); ok {
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_spec.SetField(user.FieldName, field.TypeString, value)
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}
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2024-05-15 15:27:18 +02:00
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if value, ok := uu.mutation.Password(); ok {
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_spec.SetField(user.FieldPassword, field.TypeString, value)
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}
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2024-03-13 14:39:45 +01:00
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if value, ok := uu.mutation.Role(); ok {
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_spec.SetField(user.FieldRole, field.TypeEnum, value)
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}
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if uu.mutation.TeamsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: user.TeamsTable,
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Columns: user.TeamsPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt),
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := uu.mutation.RemovedTeamsIDs(); len(nodes) > 0 && !uu.mutation.TeamsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: user.TeamsTable,
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Columns: user.TeamsPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := uu.mutation.TeamsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: user.TeamsTable,
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Columns: user.TeamsPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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if n, err = sqlgraph.UpdateNodes(ctx, uu.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{user.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return 0, err
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}
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uu.mutation.done = true
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return n, nil
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}
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// UserUpdateOne is the builder for updating a single User entity.
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type UserUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *UserMutation
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}
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// SetName sets the "name" field.
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func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne {
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uuo.mutation.SetName(s)
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return uuo
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (uuo *UserUpdateOne) SetNillableName(s *string) *UserUpdateOne {
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if s != nil {
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uuo.SetName(*s)
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}
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return uuo
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}
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2024-05-15 15:27:18 +02:00
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// SetPassword sets the "password" field.
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func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne {
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uuo.mutation.SetPassword(s)
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return uuo
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}
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// SetNillablePassword sets the "password" field if the given value is not nil.
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func (uuo *UserUpdateOne) SetNillablePassword(s *string) *UserUpdateOne {
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if s != nil {
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uuo.SetPassword(*s)
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}
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return uuo
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}
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2024-03-13 14:39:45 +01:00
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// SetRole sets the "role" field.
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func (uuo *UserUpdateOne) SetRole(u user.Role) *UserUpdateOne {
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uuo.mutation.SetRole(u)
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return uuo
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}
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// SetNillableRole sets the "role" field if the given value is not nil.
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func (uuo *UserUpdateOne) SetNillableRole(u *user.Role) *UserUpdateOne {
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if u != nil {
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uuo.SetRole(*u)
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}
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return uuo
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}
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// AddTeamIDs adds the "teams" edge to the Team entity by IDs.
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func (uuo *UserUpdateOne) AddTeamIDs(ids ...int) *UserUpdateOne {
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uuo.mutation.AddTeamIDs(ids...)
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return uuo
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}
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// AddTeams adds the "teams" edges to the Team entity.
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func (uuo *UserUpdateOne) AddTeams(t ...*Team) *UserUpdateOne {
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ids := make([]int, len(t))
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for i := range t {
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ids[i] = t[i].ID
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}
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return uuo.AddTeamIDs(ids...)
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}
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// Mutation returns the UserMutation object of the builder.
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func (uuo *UserUpdateOne) Mutation() *UserMutation {
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return uuo.mutation
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}
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// ClearTeams clears all "teams" edges to the Team entity.
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func (uuo *UserUpdateOne) ClearTeams() *UserUpdateOne {
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uuo.mutation.ClearTeams()
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return uuo
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}
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// RemoveTeamIDs removes the "teams" edge to Team entities by IDs.
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func (uuo *UserUpdateOne) RemoveTeamIDs(ids ...int) *UserUpdateOne {
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uuo.mutation.RemoveTeamIDs(ids...)
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return uuo
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}
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// RemoveTeams removes "teams" edges to Team entities.
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func (uuo *UserUpdateOne) RemoveTeams(t ...*Team) *UserUpdateOne {
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ids := make([]int, len(t))
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for i := range t {
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ids[i] = t[i].ID
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}
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return uuo.RemoveTeamIDs(ids...)
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}
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// Where appends a list predicates to the UserUpdate builder.
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func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne {
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uuo.mutation.Where(ps...)
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return uuo
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
|
|
|
|
|
// The default is selecting all fields defined in the entity schema.
|
|
|
|
|
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne {
|
|
|
|
|
uuo.fields = append([]string{field}, fields...)
|
|
|
|
|
return uuo
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Save executes the query and returns the updated User entity.
|
|
|
|
|
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error) {
|
|
|
|
|
return withHooks(ctx, uuo.sqlSave, uuo.mutation, uuo.hooks)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// SaveX is like Save, but panics if an error occurs.
|
|
|
|
|
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User {
|
|
|
|
|
node, err := uuo.Save(ctx)
|
|
|
|
|
if err != nil {
|
|
|
|
|
panic(err)
|
|
|
|
|
}
|
|
|
|
|
return node
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Exec executes the query on the entity.
|
|
|
|
|
func (uuo *UserUpdateOne) Exec(ctx context.Context) error {
|
|
|
|
|
_, err := uuo.Save(ctx)
|
|
|
|
|
return err
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
|
|
|
func (uuo *UserUpdateOne) ExecX(ctx context.Context) {
|
|
|
|
|
if err := uuo.Exec(ctx); err != nil {
|
|
|
|
|
panic(err)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// check runs all checks and user-defined validators on the builder.
|
|
|
|
|
func (uuo *UserUpdateOne) check() error {
|
|
|
|
|
if v, ok := uuo.mutation.Role(); ok {
|
|
|
|
|
if err := user.RoleValidator(v); err != nil {
|
|
|
|
|
return &ValidationError{Name: "role", err: fmt.Errorf(`ent: validator failed for field "User.role": %w`, err)}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return nil
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func (uuo *UserUpdateOne) sqlSave(ctx context.Context) (_node *User, err error) {
|
|
|
|
|
if err := uuo.check(); err != nil {
|
|
|
|
|
return _node, err
|
|
|
|
|
}
|
|
|
|
|
_spec := sqlgraph.NewUpdateSpec(user.Table, user.Columns, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
|
|
|
|
|
id, ok := uuo.mutation.ID()
|
|
|
|
|
if !ok {
|
|
|
|
|
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "User.id" for update`)}
|
|
|
|
|
}
|
|
|
|
|
_spec.Node.ID.Value = id
|
|
|
|
|
if fields := uuo.fields; len(fields) > 0 {
|
|
|
|
|
_spec.Node.Columns = make([]string, 0, len(fields))
|
|
|
|
|
_spec.Node.Columns = append(_spec.Node.Columns, user.FieldID)
|
|
|
|
|
for _, f := range fields {
|
|
|
|
|
if !user.ValidColumn(f) {
|
|
|
|
|
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
|
|
|
|
|
}
|
|
|
|
|
if f != user.FieldID {
|
|
|
|
|
_spec.Node.Columns = append(_spec.Node.Columns, f)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if ps := uuo.mutation.predicates; len(ps) > 0 {
|
|
|
|
|
_spec.Predicate = func(selector *sql.Selector) {
|
|
|
|
|
for i := range ps {
|
|
|
|
|
ps[i](selector)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if value, ok := uuo.mutation.Name(); ok {
|
|
|
|
|
_spec.SetField(user.FieldName, field.TypeString, value)
|
|
|
|
|
}
|
2024-05-15 15:27:18 +02:00
|
|
|
if value, ok := uuo.mutation.Password(); ok {
|
|
|
|
|
_spec.SetField(user.FieldPassword, field.TypeString, value)
|
|
|
|
|
}
|
2024-03-13 14:39:45 +01:00
|
|
|
if value, ok := uuo.mutation.Role(); ok {
|
|
|
|
|
_spec.SetField(user.FieldRole, field.TypeEnum, value)
|
|
|
|
|
}
|
|
|
|
|
if uuo.mutation.TeamsCleared() {
|
|
|
|
|
edge := &sqlgraph.EdgeSpec{
|
|
|
|
|
Rel: sqlgraph.M2M,
|
|
|
|
|
Inverse: false,
|
|
|
|
|
Table: user.TeamsTable,
|
|
|
|
|
Columns: user.TeamsPrimaryKey,
|
|
|
|
|
Bidi: false,
|
|
|
|
|
Target: &sqlgraph.EdgeTarget{
|
|
|
|
|
IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt),
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
|
|
|
|
}
|
|
|
|
|
if nodes := uuo.mutation.RemovedTeamsIDs(); len(nodes) > 0 && !uuo.mutation.TeamsCleared() {
|
|
|
|
|
edge := &sqlgraph.EdgeSpec{
|
|
|
|
|
Rel: sqlgraph.M2M,
|
|
|
|
|
Inverse: false,
|
|
|
|
|
Table: user.TeamsTable,
|
|
|
|
|
Columns: user.TeamsPrimaryKey,
|
|
|
|
|
Bidi: false,
|
|
|
|
|
Target: &sqlgraph.EdgeTarget{
|
|
|
|
|
IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt),
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
for _, k := range nodes {
|
|
|
|
|
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
|
|
|
|
}
|
|
|
|
|
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
|
|
|
|
}
|
|
|
|
|
if nodes := uuo.mutation.TeamsIDs(); len(nodes) > 0 {
|
|
|
|
|
edge := &sqlgraph.EdgeSpec{
|
|
|
|
|
Rel: sqlgraph.M2M,
|
|
|
|
|
Inverse: false,
|
|
|
|
|
Table: user.TeamsTable,
|
|
|
|
|
Columns: user.TeamsPrimaryKey,
|
|
|
|
|
Bidi: false,
|
|
|
|
|
Target: &sqlgraph.EdgeTarget{
|
|
|
|
|
IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt),
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
for _, k := range nodes {
|
|
|
|
|
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
|
|
|
|
}
|
|
|
|
|
_spec.Edges.Add = append(_spec.Edges.Add, edge)
|
|
|
|
|
}
|
|
|
|
|
_node = &User{config: uuo.config}
|
|
|
|
|
_spec.Assign = _node.assignValues
|
|
|
|
|
_spec.ScanValues = _node.scanValues
|
|
|
|
|
if err = sqlgraph.UpdateNode(ctx, uuo.driver, _spec); err != nil {
|
|
|
|
|
if _, ok := err.(*sqlgraph.NotFoundError); ok {
|
|
|
|
|
err = &NotFoundError{user.Label}
|
|
|
|
|
} else if sqlgraph.IsConstraintError(err) {
|
|
|
|
|
err = &ConstraintError{msg: err.Error(), wrap: err}
|
|
|
|
|
}
|
|
|
|
|
return nil, err
|
|
|
|
|
}
|
|
|
|
|
uuo.mutation.done = true
|
|
|
|
|
return _node, nil
|
|
|
|
|
}
|